Wednesday, May 31, 2017

388 - Shadows of Atlantis 29 (Achtung! Cthulhu)

Skype of Cthulhu presents a Call of Cthulhu scenario. Shadows of Atlantis by Lynne Hardy. Published by Modiphius Entertainment.

April 23, 1940
London, England

After snapping back forward in time, the team begins making plans to retrieve the real Mask from the Germans.

Dramatis Persone:
  • Edwin as Raoul St. Denis;
  • Gail as Mireia Robledo;
  • Jim as The Keeper of Arcane Lore;
  • Matt as Albert Fontaine;
  • Max as Agent Nathan Chance;
  • Randall as Prof. Esteban Salazar;
  • Steve as David Rafael Manasseh.
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5 comments:

chris p said...

I am so confused. I think I'm going to have to listen to the Peru part of this adventure a second time.

ENN said...

Please clarify for us when you do--we were all confused too! Still not quite sure what all happened.

Randall WiseWolf said...

*****SPOILERS****
Peru is an interesting part of the campaign. We are in some sort of time loop due to the mask that we went looking for. So time for us ( as players ) is not straightforward. We seem to have some sort of recollection of the events but not all the time and what we were able to deduce, is that we have been doing this ( retrieving the masks from the germans ) for quite some time, probably dying on the attempt. That's why when we were all killed by the "Doktor", we were all sent back to the party before starting the expedition and we were able to do some better planning. We suspect that the germans were going over the same cycle. The problem is that when we found the real mask in one of those cycles, and for us, the last one, there was a jump ( as characters ) to the future and we ( as players ) have no recollection of what happened. That's when the group rejoins with the charismatic-powerful-knowItAll, Agent Chance.

Gladius said...

Ah, but you forgot about the time slip...it's a bit of a mind flip...

Yrvi said...

Jim! For quite a while now your signal has been far lower than everyone else's! Could that be adjusted somehow? Sometimes I miss what you are saying, because turning up the volume more would make my ears scream when the others are talking.

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